Michał Pilch

Frontend game developer with professional experience in building slot games using TypeScript and PixiJS. My main tasks are: implementing interactive graphics, animations and game logic. With team we focus on clean architecture and maintainable code.

Currently working fully remotely, collaborating with product managers, artists, backend developers and math team to deliver quality games in required deadlines.

Professional Work Experience

I started my tech career as a full-stack developer intern, working on internal banking applications used by cooperative bank employees.

Currently, I work as a web slot games developer (although some of them run also on physical machines). I utilize WebGL with PixiJS and TypeScript. My responsibilities include implementing; core game logic, features logic, interactive assets, particle systems etc.

Education

I obtained my Bachelor of Engineering degree in January 2023 from AGH University of Science and Technology in Cracow, in Information and Communications Technology on The Faculty of Computer Science, Electronics and Telecommunications (WIET). During my studies I focused on software engineering, internet related tech-stack, computer graphics and game development fundamentals.

Languages

  • Polish — native
  • English — C1 (used daily professionally and privately)
  • Spanish — A2 (currently learning)

Hobbies

Outside of programming I enjoy sports: train Brazilian Jiu-Jitsu (blue belt).
Love playing football with friends and going to gym.

I love reading books mainly fantasy, science and science-fiction.

ABOUT ME

My Work

Contact me